KA226 Partnership for Digital Education Readiness, EU Erasmus+ Grant Programme
DigiMates
Development of Innovative, Gamified and Interactive Method for Advanced e-Teaching and E- learning of Skills
Project Duration: 1 March 2021 – 28 February 2023
Partner Instutions:
Project Summary:
The aim of the project, acronym DIGIMATES, is to design and implement the DigiMates innovative method that will enable online game-based learning to improve the quality of e-learning. Specifically, it aims to increase the participation of millennial students in the e-learning process, encourage the acquisition of additional skill sets, and also enable virtual mobility. Unlike other related projects that are limited to a specific topic, have broad implications, and use very theoretical approaches, the DIGIMATES METHOD will be designed in a user-friendly manner and can be easily modified to suit different learning objectives and implemented in a cost-effective manner. As a result, the method proves useful in any relevant discipline and academic context.
Objectives:
http://www.ef.uni-lj.si/DigiMates
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